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  <file>/usr/share/man/man3/SDL_HINT_ORIENTATIONS.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_PEN_MOUSE_EVENTS.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_PEN_TOUCH_EVENTS.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_RENDER_DIRECT3D11_DEBUG.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_RENDER_DRIVER.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_RENDER_VSYNC.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_RENDER_VULKAN_DEBUG.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_ROG_GAMEPAD_MICE.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_SHUTDOWN_DBUS_ON_QUIT.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_STORAGE_TITLE_DRIVER.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_TIMER_RESOLUTION.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_X11_NODIRECTCOLOR.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_VIDEO_X11_XRANDR.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_WAVE_CHUNK_LIMIT.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WAVE_FACT_CHUNK.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_GAMEINPUT.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_INTRESOURCE_ICON.3.gz</file>
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  <file>/usr/share/man/man3/SDL_HINT_WINDOWS_USE_D3D9EX.3.gz</file>
  <file>/usr/share/man/man3/SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED.3.gz</file>
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  <file>/usr/include/armadillo_bits/mul_gemv.hpp</file>
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  <file>/usr/include/armadillo_bits/mul_syrk.hpp</file>
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  <file>/usr/include/armadillo_bits/newarp_DenseGenMatProd_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_DoubleShiftQR_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_DoubleShiftQR_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/newarp_GenEigsSolver_bones.hpp</file>
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  <file>/usr/include/armadillo_bits/newarp_SparseGenMatProd_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SparseGenMatProd_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SparseGenRealShiftSolve_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SparseGenRealShiftSolve_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SymEigsShiftSolver_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SymEigsShiftSolver_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SymEigsSolver_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_SymEigsSolver_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_TridiagEigen_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_TridiagEigen_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_UpperHessenbergEigen_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_UpperHessenbergEigen_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_UpperHessenbergQR_bones.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_UpperHessenbergQR_meat.hpp</file>
  <file>/usr/include/armadillo_bits/newarp_cx_attrib.hpp</file>
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  <file>/usr/include/armadillo_bits/op_any_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_any_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_chi2rnd_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_chi2rnd_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_chol_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_chol_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_clamp_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_clamp_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_col_as_mat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_col_as_mat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cond_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cond_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cor_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cor_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cov_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cov_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cumprod_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cumprod_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cumsum_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cumsum_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_cx_scalar_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_cx_scalar_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_det_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_det_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_diagmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_diagmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_diagvec_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_diagvec_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_diff_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_diff_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_dot_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_dot_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_dotext_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_dotext_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_expmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_expmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_fft_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_fft_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_find_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_find_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_find_unique_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_find_unique_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_flip_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_flip_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_hist_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_hist_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_htrans_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_htrans_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_index_max_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_index_max_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_index_min_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_index_min_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_inv_gen_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_inv_gen_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_inv_spd_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_inv_spd_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_log_det_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_log_det_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_logmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_logmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_max_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_max_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_mean_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_mean_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_median_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_median_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_min_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_min_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_misc_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_nonzeros_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_nonzeros_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_norm2est_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_norm2est_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_norm_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_norm_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_normalise_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_normalise_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_omit_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_omit_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_orth_null_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_orth_null_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_pinv_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_pinv_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_powmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_powmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_princomp_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_princomp_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_prod_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_prod_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_range_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_range_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_rank_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_rank_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_rcond_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_rcond_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_relational_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_relational_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_repelem_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_repelem_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_repmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_repmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_reshape_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_reshape_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_resize_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_resize_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_reverse_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_reverse_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_roots_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_roots_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_row_as_mat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_row_as_mat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_shift_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_shift_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_shuffle_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_shuffle_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sort_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sort_index_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sort_index_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sort_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_as_dense_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_as_dense_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_diagvec_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_diagvec_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_max_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_max_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_mean_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_mean_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_min_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_min_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_minus_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_minus_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_nonzeros_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_nonzeros_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_plus_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_plus_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_stddev_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_stddev_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_sum_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_sum_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_sp_var_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_vecnorm_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sp_vecnorm_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_sqrtmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_sqrtmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_stddev_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_stddev_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_strans_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_sum_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_symmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_toeplitz_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_toeplitz_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_trimat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_trimat_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_unique_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_var_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/op_vecnorm_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_vectorise_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_vectorise_meat.hpp</file>
  <file>/usr/include/armadillo_bits/op_wishrnd_bones.hpp</file>
  <file>/usr/include/armadillo_bits/op_wishrnd_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/operator_times.hpp</file>
  <file>/usr/include/armadillo_bits/podarray_bones.hpp</file>
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  <file>/usr/include/armadillo_bits/promote_type.hpp</file>
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  <file>/usr/include/armadillo_bits/running_stat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/running_stat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/running_stat_vec_bones.hpp</file>
  <file>/usr/include/armadillo_bits/running_stat_vec_meat.hpp</file>
  <file>/usr/include/armadillo_bits/sp_auxlib_bones.hpp</file>
  <file>/usr/include/armadillo_bits/sp_auxlib_meat.hpp</file>
  <file>/usr/include/armadillo_bits/span.hpp</file>
  <file>/usr/include/armadillo_bits/spdiagview_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spdiagview_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_join_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_join_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_kron_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_kron_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_max_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_max_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_merge_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_merge_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_min_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_min_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_minus_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_minus_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_plus_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_plus_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_relational_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_relational_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/spglue_schur_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_times_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spglue_times_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_diagmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spop_htrans_bones.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_repmat_bones.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_reverse_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_shift_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spop_strans_bones.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_symmat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spop_symmat_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spop_trimat_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spop_trimat_meat.hpp</file>
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  <file>/usr/include/armadillo_bits/spop_vectorise_meat.hpp</file>
  <file>/usr/include/armadillo_bits/spsolve_factoriser_bones.hpp</file>
  <file>/usr/include/armadillo_bits/spsolve_factoriser_meat.hpp</file>
  <file>/usr/include/armadillo_bits/strip.hpp</file>
  <file>/usr/include/armadillo_bits/subview_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_each_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_each_meat.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_meat.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_slices_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_cube_slices_meat.hpp</file>
  <file>/usr/include/armadillo_bits/subview_each_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_each_meat.hpp</file>
  <file>/usr/include/armadillo_bits/subview_elem1_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_elem1_meat.hpp</file>
  <file>/usr/include/armadillo_bits/subview_elem2_bones.hpp</file>
  <file>/usr/include/armadillo_bits/subview_elem2_meat.hpp</file>
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