Solid
#include <networking.h>

Signals | |
| void | shouldConnect () |
| void | shouldDisconnect () |
| void | statusChanged (Solid::Networking::Status status) |
Protected Member Functions | |
| Notifier () | |
Detailed Description
This object emits signals, for use if your application requires notification of changes to networking.
Definition at line 98 of file networking.h.
Constructor & Destructor Documentation
|
protected |
Definition at line 50 of file networking.cpp.
Member Function Documentation
|
signal |
Signals that the system's network has become connected, so receivers should connect their sockets, ioslaves etc.
This signal is emitted according to the active connectPolicy.
Reimplemented in Solid::NetworkingPrivate.
|
signal |
Signals that the system's network has become disconnected, so receivers should adjust application state appropriately.
This signal is emitted according to the active disconnectPolicy.
Reimplemented in Solid::NetworkingPrivate.
|
signal |
Signals that the network status has changed.
- Parameters:
-
status the new status of the network status service
The documentation for this class was generated from the following files:
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