UI builtin commands


Table of Contents

UI::AskForExistingDirectory — Opens a directory selection box and prompt the user for an existing directory.
UI::AskForExistingFile — Opens a file selection box and prompt the user for an existing file.
UI::AskForSaveFileName — Opens a file selection box and prompt the user for a file to save data to.
UI::Beep — Beeps the system bell
UI::BusyCursor — Sets the mouse cursor to the busy cursor
UI::ChangeWidget — Changes widget contents
UI::CheckShortcuts — Performs an explicit shortcut check after postponing shortcut checks.
UI::CloseDialog() — Closes an open dialog
UI::CollectUserInput — Collects the content of all input widgets in a dialog or in a container
UI::DumpWidgetTree — Debugging function
UI::FakeUserInput — Fakes User Input
UI::GetDisplayInfo — Gets Display Info
UI::GetLanguage — Gets Language
UI::GetModulename — Gets the name of a Module
UI::GetProductName — Gets Product Name
UI::Glyph — Returns a special character ( a 'glyph' )
UI::MakeScreenShot — Makes Screen Shot
UI::NormalCursor — Sets the mouse cursor to the normal cursor
UI::OpenDialog — Opens a new dialog.
UI::OpenDialog — Opens a Dialog with options
UI::PlayMacro — Plays a recorded macro
UI::PollInput — Poll Input
UI::PostponeShortcutCheck — Postpones Shortcut Check
UI::QueryWidget — Queries Widget contents
UI::RecalcLayout — Recalculates Layout
UI::Recode — Recodes encoding of string from or to "UTF-8" encoding.
UI::RecordMacro — Records Macro into a file
UI::RedrawScreen — Redraws the screen
UI::ReplaceWidget
UI::RunPkgSelection — Initializes and run the PackageSelector widget
UI::SetConsoleFont — Sets Console Font
UI::SetFocus — Sets Focus to the specified widget
UI::SetFunctionKeys — Sets the (default) function keys for a number of buttons.
UI::SetKeyboard — Sets Keyboard
UI::SetLanguage — Sets the language of the UI
UI::SetModulename — Sets Module Name
UI::SetProductName — Sets Product Name
UI::StopRecordingMacro — Stops recording macro
UI::TimeoutUserInput — User Input with Timeout
UI::UserInput — User Input
UI::WFM/SCR — callback
UI::WaitForEvent — Waits for Event
UI::WidgetExists — Checks whether or not a widget with the given ID currently exists
UI::WizardCommand — Runs a wizard command