2000-04-0 - version 1.3 
*Last official release* - My architecture (or lack thereof) has become to
cumbersome to support. I'm in the process of writing a new plugin
based based on what I have learned with this one. It's name is Medusa 
and the first development release will be available within a few months.
	
	Thread implementation has been cleaned up a little and *should*
	  be more stable.
	Random blur features smooth transitions between blurs
	Random colormap features smooth transitions between colormaps
	More performance enhancements for the general blur function
	Blurs change faster in random play mode
	Added a whole host of colormaps 
	  -most of these were lifted out of Blursk, so a *big* thanks 
	   goes out to Steve Kercel!

2000-01-23 - version 1.2
	Fixed more problems with artifacts in circular, suck, spiral blur-maps.
	Random play now features smooth transitions between effects.
	Effects play longer.
	Added colormaps Layers and Color Layers, changed the Inverse colormap
	  to have a low value of 0.
	Added support for a background effect that only gets drawn every three
	  cycles.
	gdk_draw_indexed_image() now has it's own thread. This should increase
	  performance slightly, as well as preventing XMMS from skipping due
	  to the load on the CPU.
	Added 320x200 and 512x384 shapes for those that want to hack together
	  a full screen mode.
	Fixed bug in preset loading and saving.
	Fixed performance problems with the general blur function.
2000-01-06 - version 1.1.1
	Fixed problem with artifacts in suck and spiral blurs.
	Added Right hand spiral blur.
	Fixed problem with Color cycling not being stored in the presets.
2000-01-05 - version 1.1
	Circular Smoke is now as accurate as I can make it. 
	Spiral is now working correctly.
	Added Suck blur function
	Added Random options for effect and blur (these will get saved
	  in the presets, so you can define presets with random stuff in them)
	Added Color Cycling (by popular demand)
	Underlying code changes, abstracted the creation of the blur functions 
	  a little bit. 
	Created Blur-map arrays of each of the blurs, so switches between 
	  blur-maps of the same shape are instantaneous. This is not going to 
	  work in the long run, as (hopefully) there will be too many blur 
	  functions to keep them all in memory, but for now the effect is 
	  *smooth*.
2000-01-02 - version 1.0
	Speed ups for Circular Smoke
	Added Warp draw function
	Added Stereo draw functions
	Changed the layout of the configuration screen to be tab based.
	Added support for user definable presets.
	Fixed bug in the Ring draw function where it was only drawn once every 
	  two cycles.
	Add support for different colormaps.
	Added Spiral Blur function - This still needs work.
1999-12-20 - version 0.9.1
	Circular Smoke renders correctly now.
	Added options for window shape, fade, and double size
	Added more effect functions
	Changed the Lightning function a bit
	Cleaned up the configuration screen
	Optimizations for circular smoke
1999-11-17 - version 0.9
        Creation.
	
