#include <socket.h>
Inheritance diagram for ost::TCPSession:

Public Member Functions | |
| TCPSession (const IPV4Host &host, tpport_t port, size_t size=536, int pri=0, size_t stack=0) | |
| Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread. | |
| TCPSession (const IPV6Host &host, tpport_t port, size_t size=536, int pri=0, size_t stack=0) | |
| TCPSession (TCPSocket &server, int pri=0, size_t stack=0) | |
| Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection. | |
| TCPSession (TCPV6Socket &server, int pri=0, size_t stack=0) | |
Protected Member Functions | |
| int | waitConnection (timeout_t timeout=TIMEOUT_INF) |
| Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket. | |
| void | initial (void) |
| The initial method is used to esablish a connection when delayed completion is used. | |
| void | final (void) |
| TCPSession derived objects can be freely created with "new" and safely terminate their "run" method on their own by self-deleting when the thread terminates. | |
The TCP session also supports a non-blocking connection scheme which prevents blocking during the constructor and moving the process of completing a connection into the thread that executes for the session.
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Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread.
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Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection.
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TCPSession derived objects can be freely created with "new" and safely terminate their "run" method on their own by self-deleting when the thread terminates.
Reimplemented from ost::Thread.
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The initial method is used to esablish a connection when delayed completion is used. This assures the constructor terminates without having to wait for a connection request to complete. Reimplemented from ost::Thread.
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Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket. One might wish to use setCompletion() to change the socket back to blocking I/O calls after the connection completes. To implement the session one must create a derived class which implements run().
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1.3.8