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There are several functions and variables for setup transparency. The general function is alpha which switch on/off the transparency for overall plot. It influence only for graphics which created after alpha call (with one exception, OpenGL). Function alphadef specify the default value of alpha-channel. Finally, function transptype set the kind of transparency. See section Transparency and lighting, for sample code and picture.
[val=on]mglGraph: void Alpha (bool enable)void mgl_set_alpha (HMGL gr, int enable)Sets the transparency on/off and returns previous value of transparency. It is recommended to call this function before any plotting command. Default value is transparency off.
valmglGraph: void SetAlphaDef (float val)void mgl_set_alpha_default (HMGL gr, float alpha)Sets default value of alpha channel (transparency) for all plotting functions. Initial value is 0.5.
valmglGraph: void SetTranspType (int type)void mgl_set_transp_type (HMGL gr, int type)Set the type of transparency. Possible values are:
SetAlphaDef(0.3) or less for lamp-like transparency.
See section Types of transparency, for sample code and picture..
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