#include <canetserver.h>
Public Member Functions | |
| CANetServer () | |
| Constructor. | |
| ~CANetServer () | |
| Destructor. | |
| bool | createGame () |
| Creates a new network game. | |
| void | keepUp () |
| Keep up the server if there was one created with createGame(). | |
This class is used by the players who create new multiplayer games.
1.5.0