CANetClient Class Reference

Net client for multiplayer games. More...

#include <canetclient.h>

List of all members.

Public Member Functions

 CANetClient (CAPlayer *player)
 Constructor.
 ~CANetClient ()
 Destructor.
bool joinGame ()
 Joins a network game with given IP (CA_APP->serverIp) on given port (CA_APP->serverPort).
void keepUp ()
 Sends current data to the server.


Detailed Description

Net client for multiplayer games.

Author:
Andrew Mustun


Member Function Documentation

bool CANetClient::joinGame (  ) 

Joins a network game with given IP (CA_APP->serverIp) on given port (CA_APP->serverPort).

Returns:
true on success otherwise false


The documentation for this class was generated from the following files:
Generated on Tue Nov 28 06:48:29 2006 by  doxygen 1.5.0