SHORT README
------------
(for 128x128 scenario)

Zooming works!
It is hidden under PgUp and PgDown or your mouse wheel.

To find a compatible version of Simutrans exacutable for this scenario,
you can look at changelog128.txt

Please, really please, read short_howto.txt (basics of playing) and
It is very, very short and will protect you from typical troubles.


How Can You Help to Make This Game Better?
------------------------------------------

We really, really need feedback, especially one concerning economic reform.
I will very welcome any mails of that kind. Please send them to Tomas Kubes
(t_kubes@yahoo.com)

	Save games - played for at least 20 years
	Graphics bug reports - You can send cropped screenshot or brief description.


Hints for all players
---------------------

	It usually takes some years before lines get repaid. That is intention,
    not problem of your strategy.
	Remember, press shif+g to see goods revenues and speed bonuses. Transport
    goods with small speed bonus by slow vehicles, that is more profitable. Fast
    vehicles are only useful for high bonus goods.
   Low level goods is not very profitable. It is rather just key to high level
    goods.
	You can use time speed up (keys , and .). As economy is static, once you are
    sure you have profitable line, you can switch to time pass mode. Please
    consult "Very Short Simutrans How To", to learn about risks.
	Slow computer problem can be solved easily. If you want to make "time skip".
    Run Simutrans in window 456*400, go outside of map, turn-off day and night
    mode. Than all computers that are able to run Simutrans can run it with
    T=5-10 at least. That will make days pas in few minutes and earn you
    required cash.



Thank you
Tomas Kubes

updated: 25-Mar-2005
updated: 01-Jun-2005
updated: 29-Sep-2005
