NAME
META_DELETEOBJECT
NEAREST API CALL
#include <windows.h>
BOOL32 DeleteObject(HGDIOBJ32 obj)
DESCRIPTION
U16 Value 0 object no object no is the number of the object to delete, this frees up the number of the object
to be reused by any of the Create operands, e.g 
CreatePenIndirect.htmlCreatePenIndirect ,  SelectObject.htmlSelectObject  has more details
on objects.
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