You can modify the behaviour and appearance of
the game by selecting
Preferences
under the Settings menu. This brings up a
dialog with three tabs:
Game This page allows
you to choose the type of game you want to play.  The
drop-down box at the top of the page allows you to choose from
a number of predefined games, and the list-box below it shows
the settings for that game. You can't change these options in
the middle of a game, so they will be disabled then. There are
also several options at the bottom of the dialog:
The safe moves option will help you to
avoid being killed due to a mistake.  If you try to make a
move that would lead to your death when there is a safe
move available, you will not be allowed to proceed. But be
warned: if there was no safe move available, other than
teleporting, the move will be allowed to proceed.
There is also a ``super safe mode''.  If you select this,
you get beeped when there is no safe move and your only
option is to teleport out.
If you select the sound check-box the game will play
sounds for various events throughout the game.
The 'Splats' checkbox selects whether you want the sound
played and a small 'Splat!' to appear on the screen.
Graphics This page
allows you to select the graphics used throughout the game
from the list in the dropdown-box. You can also select the
background colour from this tab.
Keyboard
This screen allows you to define your own keyboard
controls. The three pre-defined sets at the bottom were
described in the previous section. To select a different key
for a command, click on the button for that command and then
press the key you want to use.
Any changes you make take effect immediately and are automatically saved.
You can design your own graphics for the game if you want. The graphics
files are found in
$PREFIX/share/pixmaps/gnobots2
, where $PREFIX is the prefix into which GNOME
was installed. This is usually either
/usr
or
/usr/local.
Each character is 16x16 pixels and there are 14 of them arranged in
a PNG file which is 224x16 pixels in size. You can look at the existing
files to see the order in which they must be arranged to produce the correct
animated sequences.
Any graphics files which are placed in the directory are auto-detected,
so you don't need to alter any configuration files.
You can also define your own game configurations by creating extra
.cfg
files which are stored in the
$PREFIX/share/gnobots2
directory.
