NAME
META_DELETEOBJECT
NEAREST API CALL
#include <windows.h>
BOOL32 DeleteObject(HGDIOBJ32 obj)
DESCRIPTION
U16
Value
0
object no
object no is the number of the object to delete, this frees up the number of the object
to be reused by any of the Create operands, e.g
CreatePenIndirect.html
CreatePenIndirect
,
SelectObject.html
SelectObject
has more details
on objects.
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